NextLimit RealFlow 2.6.5.0095 for Cinema 4D R17-R20
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File Size: 38.7 MB
Description
This second version of RealFlow | Cinema 4D brings the plugin closer to the main RealFlow software and comes with even tighter and more robust integration with the native Cinema 4D tools. RealFlow | Cinema 4D 2.5 adds some of the most recent RealFlow features, such as the new Multiphysics solver and the possibility for interaction between different fluids in the same scene. Cinema 4D users can now enjoy the faster and easier workflow inside the Cinema 4D interface, plus the latest RealFlow developments for their high-end small and medium scale fluids.
Here are just some of the new features and improvements:
- New Multiphysics solver (Granular, Viscous, Viscoelastic, Rigid, and Elastic)
- Force daemon and Killer daemon controllability with native Cinema 4D falloffs
- Interaction between different fluids in the same scene
- New Volume tag for objects
- Possibility to have more than one Scene in the same document
- Particle Skinner daemon
System Requirements
-Cinema 4D R17, R18, R19 and R20 (64 bit only)
-OS:Windows 7 (or higher)
-CPU:64-bit Intel® or AMD® multi-core processor
-RAM:8 GB RAM
-Free Disk Space:100 MB disk space for installation.
-RealFlow | Cinema 4D supports GPU-based simulations and multi-core/multi-processor systems.
Note
Since fluid simulations are computationally expensive and allocate large amounts of disk space we recommend Intel® i7 or Xeon systems (or comparable), 16 GB RAM (or more) and a 512 GB hard disk drive/SDD.
Whats New
Fixed bugs:
-Fluid
-RFCFD-671 - Cache offset does not work for Fluid nodes.
Limitations:
General:
-RFCFD-351 - Array Tool: Parameters can't be animated for meshes.
-RFCFD-517 - Initial State files created in RealFlow | Cinema 4D 1.0 are not compatible with 2.0 ver-sion due to the switch from RPC to Alembic.
Emitters:
-RFCFD-356 - When using a multi-segment spline with the spline emitter node the "Prev" and "Next" buttons only iterate through the control points on the current segment.
Meshing:
-RFCFD-580 - Mesh fluid/emitter weight vertex map computation is limited to a maximum amount of 10.
Parameters:
-RFCFD-358 - File paths can't have unicode characters on Mac OS X.
-RFCFD-519 - Simulation steps configuration from RealFlow | Cinema 4D 1.0 scenes is reset to Auto mode when opened in 2.0 version.
Rendering:
-RFCFD-469 - Simulation look on render may differ between multiple simulation/renders unless caching is enabled.
-RFCFD-486 - Objects deformed with Rigid, Elastic and Particle Skinner only support motion blur when using the Point Cache tag.
-RFCFD-499 - Particle render instances are not rendered/recognized by NVIDIA's Iray.
-RFCFD-500 - Motion blur with meshes doesn't work with NVIDIA's Iray.
-RFCFD-501 - Motion blur with meshes doesn't work with Maxwell Render.
Daemons:
-RFCFD-662 - Daemon falloff settings are not preserved when opening a scene from Cinema R15-R19 on R20.
Known bugs:
Emitters:
-RFCFD-522 - Emitter ID value is not preserved on scene reopening.
Splines:
-RFCFD-354 - If a segment is removed the configuration of the circles of the other segments is reset.
-RFCFD-353 - Undo/Redo is not working when a control point is added.
Daemons:
-RFCFD-551 - Having two or more k Isolated daemons linked to the same fluid makes the isolation value grow as many times as the number of k Isolated linked daemons.
Homepage
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