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V-Ray Advanced v5.10.22 for Maya 2018-2022

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V-Ray Advanced v5.10.22 for Maya 2018-2022

x64 | File Size: 420 MB

Descritpion
Chaos Group, a leading provider of state of the art rendering solutions for the media, entertainment, and design industries, has released an update to VRay 5.10.22 for Maya 2017-2020, a major update to its Academy Award-winning CPU and GPU production renderer. Used on recent television and film projects including "The Fate of the Furious," "Beauty and the Beast," and "Stranger Things," this update brings faster rendering, more responsive look development and added realism to high-end VFX and animation projects.

System Requirements
OS Combability:
Maya 2017-2020:Windows 10 Professional
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

Whats New

Build 5.10.22 (V-Ray 5, update 1.2 official) (29 September 2021)

New features
-USD: Support for MayaUSD 0.10.0 and MayaUSD 0.11.0

Modified features
-V-Ray SDK: Fixed faulty compilation of C++ third-party plug-ins ins since 5.10.20 causing random crashes;

Bug fixes
-V-Ray: Fixed export and import of render elements from the V-Ray settings;
-VRayMtl: Fixed wrong result with Refraction Affect shadows when Refraction is textured;
-VRayToon: Fixed toon outlines disappearing when zooming in with orthographic camera;
-OpenSubdiv/VRayDisplacement: Fixed wrong results and random crashes when combining OpenSubdiv and VRayDisplacement;
-V-Ray GPU: Fixed V-Ray GPU IPR not rendering default orthographic views properly;
-VFB: Fixed a crash when reading VFB2 JSON property;
-V-Ray: Fixed runtime error with Python 3 when creating absolute override for visible layer;
-VRayMeshLight: Fixed VRayLightMesh not respecting Legacy Render Layer Overrides in batch;
-VRayMeshLight: Fixed Crashes with Mesh Lights and Legacy Render Layer Overrides in batch mode;
-LPE: Fixed wrong render elements output when LPEs are used;
-Viewport 2.0: Fixed wrong viewport preview with VRayLayeredTex used for Reflection Glossiness;
-VRayScannedMtl: Fixed undeterministic result with triplanar and scanned material in Maya 2020;
-VRayLayeredTex: Fixed wrong render with mayapy;

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