Toon Car Texturing & Baking Techniques
This post was published 3 years ago. Download links are most likely obsolete. If that's the case, try asking the uploader to re-upload.
Video: .MP4, 1920x1080 30 fps | Audio: AAC, 48kHz, 2ch | Duration: 47m
Genre: eLearning | Language: English | Size: 366 MB
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.
Homepage
Screenshots
Download from free file storage
Resolve the captcha to access the links!
Registered members don't get captcha ... just sayin