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Game AI Pro 360: Guide to Architecture

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Game AI Pro 360: Guide to Architecture

English | Sep 25, 2019 | ISBN: 0367151073, 0367151049 | 402 pages | PDF | 8 MB

Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series.

Key Features

Provides real-life case studies of game AI in published commercial games

Material by top developers and researchers in Game AI

Downloadable demos and/or source code available online

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