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Getting Started with Uno and WinUI 3: Hands-on Building of Cross-platform Desktop Applications that Can Run Anywhere

Getting Started with Uno and WinUI 3: Hands-on Building of Cross-platform Desktop Applications that Can Run Anywhere

English | 2022 | ISBN: 1484282477 | 562 pages | True PDF,EPUB | 36.44 MB

Get ready to build applications that can run anywhere using the WinUI toolkit.
Modern application development can be an intimidating and complex topic, especially when you have to build cross-platform applications that need to support multiple operating systems and form factors. There are so many options when it comes to frameworks and selecting the right one for your enterprise is critical in delivering a successful product to market. For the developer who has zero experience building apps with Xamarin, UWP, or Uno Platform, this book deconstructs those complex concepts into tangible building blocks so that productivity gains are immediately recognized.
You will start off learning basic concepts and get a bird's-eye view of the enabling technologies to ensure that you feel comfortable with the tools and terminology. From there, you will learn about some of the more popular options in the .NET Ecosystem, understand their attributes and shortcomings, and learn why Uno Platform is ideal for building a cross-platform application that targets Android, iOS, Windows, WASM (Web Assembly), Linux, and MacOS.

Then, you will follow a product release timeline that takes you through building an application, introducing key concepts at every step of the way. Beginning with a requirements gathering phase and moving on to building a high-fidelity mockup, you will learn about the importance of UI/UX design in a project. And you will take that design and implement the product. Each section of the book is chock full of tips and edge case documentations for the different platforms.

What You Will Learn
Manage multi-targeting solutions: specifically, how to handle the different project heads
Effectively write cross-platform software and handle the edge cases of the different platforms
Understand the fundamentals of working with WinUI and UWP apps
Explore enterprise-grade application architecture using MVVM
Understand Dependency Injection and how it applies to application architecture

Who This Book Is For
Developers who understand some basics of C# and object-oriented programming

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