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Unity Asset - State Machine v2.2

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Unity Asset - State Machine v2.2

Requirement: Unity 2019.4.28 or higher | File size: 1.7 MB

This module allows to create state machines with Game Creator system

FEATURES
- Node-Based Graph which works and looks the same way as the Animator editor graph.
- Re-use State Machines for any type of logic Game Modes, AI, Player Managers etc.
- Add as many transitions to any node and add conditions to them.
- Mute transitions.
- Copy & Paste nodes between State Machines.
- Drag & Drop regular GC Actions, Conditions and Triggers to a StateMachine to easily port your previous work.
- Duplicate State Machines.
- Add as many Sub-State Machines as you need.
- Drag & Drop state machines inside other SM's to create Sub-State Machines.
- Easily export State Machines to share between projects or to other users.
- Use any type of triggers, actions and conditions inside a State Machine.
- Works with any other official or un-official Game Creator modules.
- Live Debug runtime states right in the Editor.
- Compatible with all modules.
- Need Multiplayer support? We got you covered!

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